![]() Variable frame rates tax your GPU, which can be overwhelmed and produce green frames, as you did.You can always make new ones in the future, once more. Some good stuff: after you have delivered the project (or uploaded to YouTube), you can delete those transcodes to recover drive space. That is the reason why you need these third party utility apps. Why not use Media Encoder? Media Encoder has a different encoder/decoder than FFMPEG, and its shortcoming is that it can't handle transcoding clips with variable frame rates to constant ones. Nice to know! These transcodes will have a constant frame rate by default. They refer to the same thing. You may hear these terms interchangeably when getting advice from colleagues. Terminology: Synonyms you may hear describing an editing codec are: intermediate codec or mezannine codec. You can choose to donate to those, if you use the apps a lot. These free apps I mentioned are of a much higher quality. I won't name names, but they are the ones that buy ads from places like Google. What is FFMPEG? Both these applications are simply a "shell" UI containing code based on the Open Source framework: FFMPEG.Ī quick word about these shell apps: don't pay any money for any similar apps. For the drive that contains your transcodes, you want to leave 1/3 to 1/4 of the space for "headroom.".so check your drive space if you go down that road. Some editors might not have the drive space necessary for these codecs.I like to choose ProRes 422 or ProRes LT.You must use Shutter Encoder, which I prefer. If you want the best performance with more complex squences, use an editing codec. If you want to save space, but can live with sub-standard performance, transcode to H.264 or HEVC using either Handbrake (like you did), or Shutter Encoder. ProRes, DNxHD/HR, or GoPro Cineform are the key options. ![]()
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